A downloadable game for Windows

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This is the prototype game from which Ghosting Gun was made, if you are looking for the full, more elaborated title, please follow this link:


If you ARE looking for this one, have at it! it's flawed but challenging, rude but cool.
FINAL UPDATE (Possibly, since I'm already working on the more complete sequel):

*Autosave! no more super old school passwords, still, if you want to cheat and unlock all three levels send me a message.
*More invincibility frames, so you don't get knocked around silly.
*Vultures no longer sound like starving cats, they're more subtle now.
*Fixed over-saturation in level splash screen, now it's normally saturated.
*Game is a bit more forgiving, I've finished it, testers have finished it, I know third level is hard but I believe in you, so believe in the ME that believes in YOU!


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Click download now to get access to the following files:

Ghosting Gun Pack V3.rar 124 MB


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Again, I think this game is the foundation for something great! just needs some tweaking ^_^

Thanks man! seems like a real fair review, I appreciate that and will definitely take note of the issues during the current development of what's basically the sequel; this being a prologue of sorts; It'd be longer and more polished, and it's already in the works; so input like this is very important. I'll share your video in my Facebook page if that's OK.

that'd be awesome! I'm glad you're open to feedback I always worry I'll piss someone off. It's a really beautiful game, I look forward to seeing your work in the future!

Art style is beautiful, music is awesome, character, level and enemy designs are cool, and weapons are fun. But the game doesn't really feel fair, it's fun in sections where you cant fall off anything and the attacks feel avoidable but extended fall-to-death sections where you have to replay the full level to get back and enemy attacks that fill the play area with little to no warning makes the game frustrating. Giving better restart points and or doing away with the lives system as well as adding better indicators to certain attacks (first boss, machine gun spray) would go a long way from making this an okay game to an amazing game. Overall it is a start to an fantastic action platformer! Video tomorrow.

Noted! thanks for the input, being able to react is important, maybe more sound/visual cues should be added.

I noticed in my video editing that there was a siren that went off before she fired, I think it was hard to hear over the music in the moment

Yeah, I actually put it there so it didn't catch you by surprise, also first shots hit the ground, but it's probably too fast and the alarm is too low, so maybe better visual cues.